#include <allegro.h>

typedef struct {
int x,y;
float blood;
BITMAP *img_left[8];
BITMAP *img_right[8];
int direction; //0-left 1-right
} perso ;

void chargementImage(perso *p);
void deplacement(perso *p,int *i,int *j, BITMAP *Buffer);
void gravity_per(perso *p,BITMAP * Buffer);
